As part of a large project, you may have a complex product to develop. Whether for intangible (software, games) or tangible (hardware, electronics), there is a need to structure your backlog by level of complexity and size. Although we typically do not go so far as creating Epics in all agile instances, they can prove to be a handy agile tool if created and used in an organized fashion.
The idea behind Epics are to create a sense of commonality between multiple user stories. It is important at this stage to be sure your agile team members are not using the terms for Epics interchangeably with other terms that could drive confusion in day-to-day communication. But along with this defined approach, all team roles (product owners, business analysts, scrum masters, developers, etc) should think of Epics structures and how they will be used going forward. Here we look at Epic examples in hierarchies for Features, Themes or Requirements.
Features in Epic Hierarchies
One way to look at an Epic is to identify it as the high-level feature. As an example we are referring to the physical features of a landing page on a website. It would have a header, footer, content, images, media, etc. With that you can further breakdown the characteristics with user stories, and then tasks to look like the following:
Epic(Feature) —> User Story —> Task(s)
Example: Header —> As user, I would be able to use a search bar to search the site content… —> Investigate Search Bar functionality
Themes in Epic Hierarchies
Epic —> Theme —> User Story —> Task(s)
Example: Landing Page —> Page Structure —-> As a user, I would see 3 columns… —> Create left column, Create right column, Create center column
Requirements in Epic Hierarchies
If you were developing a series of websites for instance, you would need to repeat a set of requirements for each website. In this case you would likely re-use the requirements as you start each website, and then vary those features. The following example would facilitate re-use of the requirements from one website to the next.
Epic(Requirement) —> Feature —> User Story —> Task(s)
Example: Website Landing Page —> Website Page Navigation —> As a user, I will be able to navigate to all site pages from the landing page… —> Create Navigation Bar
There is no definite way to use Epics, these are simply examples. The variations can be infinite and can vary from team to team, project to project, or product to product. But as we know that Epics are typically large user stories, and represent a level above the user story. One thing that needs to remain stable is that the agile team must agree to structure that makes sense for them.
Using Epics to Stay Organized
Using Epics as an agile tool to organize the stories, can enable easier overview of the different product components (features/requirements/themes). As the sprint backlog can list tasks to be developed by multiple agile working teams on different features at the same time, the overview of each Epic can help the Product Owner prioritize stories and interlinking dependencies with each other.
Another useful setup that helps in the structuring of swimlanes for your Sprint/Kankan boards is to have them created according to your Epics. This makes the horizontal divisions clear on the common groupings. It also adds another dimension to manage on your board, but it certainly would be helpful in larger sized projects.
The most important part in creating structures, is to keep it simple. If there is too much team discussion and confusion where everyone is lost in managing the structure, it means that it’s not simple or clear enough. Of course, if all else fails, keep in mind that Epics are not essential. If your team doesn’t see a need for them to exist in your agile product management scheme, just leave them out, as they might not be required due to your project not being as large or complex as originally thought.
[Image courtesy of Danilo Rizzuti at FreeDigitalPhotos.net]
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